DLL import libraries are named PocoLIB.lib for the release build and PocoLIBd.lib for the debug build.The following naming conventions are used: To link statically, the code using the POCO C++ Libraries must be compiled with the preprocessor symbol POCO_STATIC defined.The default is to link the POCO C++ Libraries dynamically (DLL).For this to work, a few rules must be kept in mind. The POCO C++ Libraries header files contain #pragma comment directives that enable automatic linking of the required POCO libraries to an application. debug_static_mt, release_static_mt: static libraries and statically linked executables with static runtime libraries.debug_static_md, release_static_md: static libraries and statically linked executables with DLL C/C++ runtime libraries.debug_shared, release_shared: dynamic link libraries (DLL) and dynamically linked executables, with DLL C/C++ runtime libraries. The following build configurations are available: Starting with release 1.10.0 the POCO C++ Libraries support new build configurations in the solution files for Visual Studio 2015 and newer, for building Win32 (32-bit) and 圆4 (64-bit) variants. Basic support for building with MinGW is there as well, but at this time is not officially supported and may or may not work. The Windows versions of the POCO C++ Libraries are built with Visual Studio.
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